The aim of rackrunner is to sink more balls than your opponent over 2 frames, If you scratch (not including the break) it becomes your opponents turn.
All balls, stripes or solids (Not the Cue ball) are worth the same which is 1 point
Play on protected training tables
The player with the higher Yahoo rating breaks
Any form of break, except the Purple Ball Break, is allowed as long as the cueball is to the left of the line. If No ball is potted on the Break, the player gets another shot.
If the player puts in all 15 balls, The table is Reset and his/her turn continues.
If the player Misses on the Break, he/she takes another shot. Any balls sunk on the same shot as a scratch are still counted
If you scratch on break, you auto rerack
BIH is not to be taken at any time other than the break. Any coloured balls must never be moved
The player who sinks the most balls (in no particular order) at the end of 2 frames is the winner * 3 frames in finals.
After a player misses or scratches, the next player Resets the table and begins.
The standard set of StraightShots rules applies during this tournament